The Rocket Launcher is one of the BLADE modes Sam's ARS can utilize. In-game, the Rocket Launcher has a green outline on the ground and a green tint while being held. It carries a maximum of three rockets, which will not change in upgrades. It is used in the tutorial, and is first acquired in Act 1 Mission 6. By keeping the target within the targeting reticule for 3 seconds, the Rocket Launcher locks onto the target, homing in when fired; otherwise, the rocket will fly in a straight line. A useful feature of the Rocket Launcher is that when engaging ARS mode while aiming, the time it takes to lock on does not slow down with the rest of time, allowing one to lock onto a target more safely and, in principle, faster. The three rockets are more than enough to severely damage or outright kill certain bosses. Later bosses still take in extreme damage per rocket when staggered/ EMP shocked.

Rocket Launcher StatisticsEdit

Field Rating Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Lvl 6
Rounds 3 3 3 3 3 3 3
Lock-On Targets 1 1 1 1 1 1 1
Lock-On Time E D C E B A A
Power B B B A A A A
Range B B B B B B B
Rate of Fire E E E E E E E
Blast Radius D D D D D D C